THE APPLICATION OF SIMON SAYS GAME FOR VOCABULARY DEVELOPMENT IN THE FIFTH GRADE OF MI DARUL HUFFAZ LAMPUNG

Naila , Faza (2025) THE APPLICATION OF SIMON SAYS GAME FOR VOCABULARY DEVELOPMENT IN THE FIFTH GRADE OF MI DARUL HUFFAZ LAMPUNG. FAKULTAS KEGURUAN DAN ILMU PENDIDIKAN, UNIVERSITAS LAMPUNG.

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Abstrak (Berisi Bastraknya saja, Judul dan Nama Tidak Boleh di Masukan)

This study explores the effect of the Simon Says game on vocabulary achievement in the fifth grade of MI Darul Huffaz Lampung. The method used was a pre-test and post-test group design. The subjects consisted of 28 students from class V A, selected using purposive sampling. The instrument used was the vocabulary tests in the form of multiple-choice, matching pictures, and scrambled letters. The test focused on content words such as nouns (parts of the body) and action verbs (relevant to the material). The data were collected through the pre-test and post-test. They were then compared to test whether or not there were statistically significant differences. The results showed that there was a significant effect of the Simon Says game on students’ vocabulary achievement, with a significant level 0.05 (p < 0.05). This suggests that the Simon Says game effectively facilitates students to improve their vocabulary achievement. Keywords: Simon Says game, vocabulary development, fifth-grade students, quantitative research, noun and verb

Jenis Karya Akhir: Skripsi
Subyek: 400 Bahasa
Program Studi: FAKULTAS KEGURUAN DAN ILMU PENDIDIKAN (FKIP) > Prodi S1 Bahasa Inggris
Pengguna Deposit: 2507822533 Digilib
Date Deposited: 07 Oct 2025 04:41
Terakhir diubah: 07 Oct 2025 04:41
URI: http://digilib.unila.ac.id/id/eprint/90845

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