?url_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&rft.title=HUBUNGAN+KECANDUAN+BERMAIN+GAME+ONLINE+PADA+SMARTPHONE+(MOBILEONLINE+GAMES)+TERHADAP%0D%0APRESTASI+AKADEMIKMAHASISWA+ANGKATAN+2013%0D%0AFAKULTAS+KEDOKTERANUNIVERSITAS+LAMPUNG&rft.creator=ARIF+SATRIA+PUTRA+P%2C+(1318011022&rft.subject=R+Medicine+(General)&rft.description=Latar+belakang%3A+Perkembangan+internet+di+Indonesia+sangat+pesat.+Salah+satu+perkembangan+internet+yang+marak+digemari+adalah+game+online.+Kemudahan+untuk+mengakses+game+online+didukung+dengan+kehadiran+smartphone%2C+diduga+dapat+menyebabkan+kecanduan.+Fenomena+kecanduan+game+online+pada+smartphone+dapat+mempengaruhi+prestasi+akademik+mahasiswa.%0D%0ATujuan%3A+Untuk+mengetahui+hubungan+kecanduan+bermain+game+online+pada+smartphone+terhadap+prestasi+akademik+mahasiswa.%0D%0AMetode%3A+Penelitian+ini+menggunakan+pendekatan+studi+potong+lintang+dengan+metode+deskriptif-korelatif.+Pengambilan+sampel+menggunakan+teknik+total+sampling.+Penelitian+ini+dilakukan+di+Fakultas+Kedokteran+Universitas+Lampung+terhadap+91+mahasiswa+angkatan+2013+sebagai+responden.+Responden+diminta+mengisi+kuesioner+Game+Addiction+Scale+for+Adolescents+yang+telah+diterjemahkan+kedalam+bahasa+indonesia+untuk+melihat+skor+kecanduan+bermain+game+online+dan+kemudian+membandingkannya+dengan+prestasi+akademik+mereka.+Data+yang+diperoleh+dianalisis+menggunakan+uji+korelasi+Spearman.%0D%0AHasil%3A+Sebanyak+47%2C17%25+mahasiswa+terindikasi+kecanduan.+Skor+kecanduan+tertinggi+yang+diperoleh+ialah+103+dan+yang+terendah+ialah+21.+Nilai+prestasi+tertinggi+ialah+3%2C80+dan+terendah+ialah+1%2C15.+Hasil+analisis+bivariat+dengan+uji+korelasi+didapatkan+r+%3D+-%2C396+dengan+p+value+%3C0%2C05+(p%3D0%2C001)+yang+menunjukkan+terdapat+hubungan+negatif+bermakna+antara+kecanduan+dan+prestasi+akademik.%0D%0ASimpulan%3A+Terdapat+hubungan+negatif+lemah+kecanduan+bermain+game+online+pada+smartphone+terhadap+prestasi+akademik+mahasiswa+angkatan+2013+Fakultas+Kedokteran+Universitas+Lampung.%0D%0AKata+kunci%3A+Game+online%2C+kecanduan%2C+prestasi+akademik%2C+smartphone%0D%0A%0D%0A%0D%0A%0D%0Aabstract%0D%0A%0D%0ABackground%3A+The+development+of+internet+in+Indonesia+are+rapidly+increasing.+One+of+the+developments+of+internet+which+is+rife+popular+is+online+games.+Easiness+to+access+the+online+games+now+supported+by+the+presence+of+smartphone%2C+could+be+expected+to+lead+to+an+addiction.+The+phenomenon+of+online+games+on+smartphone+(mobile+online+games)+addiction+affect+the+student%E2%80%99s+academic+achievement.%0D%0AObjective%3A+To+determine+correlation+between+mobile+online+games+addiction+with+the+student%E2%80%99s+academic+achievement.%0D%0AMethods%3A+This+research+uses+cross+sectional+study+approach+with+descriptive-correlative+method.+Using+total+sampling+technique+as+the+sample.+This+research+was+conducted+at+the+Medical+Faculty+of+Lampung+University+to+91+students+of+2013+as+the+respondent.+Respondents+were+asked+to+fill+out+Game+Addiction+Scale+for+Adolescents+questionnaires+which+has+been+translated+into+Indonesian+to+view+online+gaming+addiction+scores+and+then+compare+them+with+their+academic+achievement.+Data+were+analyzed+using+Spearman%E2%80%99s+correlation.%0D%0AResult%3A+There+are+47%2C17%25+students+were+indicated+to+addiction.+The+highest+score+obtained+from+addiction+score+is+103+and+the+lowest+is+21.+The+highest+achievement+value+is+3.80+and+the+lowest+was+1.15.+The+results+of+the+bivariate+analysis+with+correlation+test+obtained+r+%3D+-%2C+396+with+p+value+%3C0%2C005+(p+%3D+0.001)+which+shows+the+negative+significant+correlation+between+addiction+and+students%E2%80%99+academic+performance.%0D%0AConclusion%3A+There+is+a+negative+significant+correlation+between+mobile+online+games+addiction+and+the+2013+students'+academic+achievement+of+the+Medical+Faculty+of+Lampung+University.%0D%0AKeyword%3A+Academic+achievement%2C+addiction%2C+online+games%2C+smartphone.&rft.publisher=FAKULTAS+KEDOKTERAN&rft.date=2017-01-25&rft.type=Skripsi&rft.type=NonPeerReviewed&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F25363%2F1%2FABSTRAK%2520%2528ABSTRACT%2529.pdf&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F25363%2F19%2FSKRIPSI%2520FULL.pdf&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F25363%2F20%2FSKRIPSI%2520%2528TANPA%2520BAB%2520PEMBAHASAN%2529.pdf&rft.identifier=++ARIF+SATRIA+PUTRA+P%2C+(1318011022++(2017)+HUBUNGAN+KECANDUAN+BERMAIN+GAME+ONLINE+PADA+SMARTPHONE+(MOBILEONLINE+GAMES)+TERHADAP+PRESTASI+AKADEMIKMAHASISWA+ANGKATAN+2013+FAKULTAS+KEDOKTERANUNIVERSITAS+LAMPUNG.++FAKULTAS+KEDOKTERAN%2C+UNIVERSITAS+LAMPUNG.+++++&rft.relation=http%3A%2F%2Fdigilib.unila.ac.id%2F25363%2F