?url_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&rft.title=DAMPAK+PENGGUNAAN+GADGET+PADA+ANAK+USIA+DINI%0D%0A(Studi+di+PAUD+dan+TK.Handayani+Bandar+Lampung)&rft.creator=M.HAFIZ+AL-AYOUBY%2C+1116011046&rft.subject=BF+Psychology&rft.subject=HM+Sociology&rft.subject=Teknologi+(General)&rft.description=Tujuan+penelitian+ini+adalah+untuk+mengetahui+dampak+penggunaan+gadget+pada+anak+usia+dini+di+PAUD+dan+TK.Handayani+Bandar+Lampung.+Tipe+penelitian+yang+dipergunakan+dalam+penelitian+ini+adalah+penelitian+kualitatif.+Teknik+pengambilan+sampel+yang+digunakan+dalam+penelitian+inimenggunakan+random+sampling.+Secara+teoritis+penelitian+ini+diharapkan+dapat+menambah+khasanah+ilmu+pengetahuan+sosial+atau+sosiologi%2C+khususnya+sosiologi+keluarga.+Serta+menambah+reverensi+masyarakat+dalam+memahami+permasalahan+seputar%0D%0Aanak+dan+orang+tua.+Secara+Praktis%2C+hasil+penelitian+ini+diharapkan+dapat+menjadi+bahan+pembelajaran+dan+pengetahuan+lebih+dalam+mengenai+penggunaan+gadget+pada+anak-anak+dengan+pengawasan+orang+tua+dan+juga+menambah+ilmu+dan+pengetahuan.+Hasil+penelitian%0D%0Ayang+diperoleh+1)+Terlihat+anak+usia+dini+sering+menggunakan+gadget+pada+saat+kegiatan+tertentu.+Sehingga+anak+usia+dini+merasa+terlalu+senang+menggunakan+gadget+yang+dapat+menimbulkan+dampak+positif+maupun+negatif.+2)+bagaimana+bentuk+penggunaan+gadget%0D%0A(aplikasi%2C+intensitas%2C+dan+durasi+pemakaian+gadget)+pada+anak+usia+dini.+3)+Sebagian+besar+anak+usia+dini+meggunakan+gadget+hanya+untuk+bermain+game+dan+menonton+film+animasi+yang+seharusnya+gadget+dapat+dipergunakan+untuk+media+pembelajaran+bagi+anak+usia+dini.%0D%0A4)+pengawasan+oleh+orang+tua+dirasakan+kurang%2C+karena+sebagian+besar+orang+tua+terkesan%0D%0Amemberikan+dan+tidak+terlalu+khawatir+dengan+dapak+yang+akan+ditimbulkan+dari+penggunaan+gadget+secara+terus-+menerus.+Orang+tua+harus+lebih+berhati+%E2%80%93+hati+dalam+mengawasi+dan+memonitoring+kegiatan+anak+dalam+menggunakan+gadget+sehari-hari+untuk+meminimalisir+sisi+negatif+yang+ditimbulkan+dari+penggunaan+gadget+tersebut%2C+dan+seharusnya+gadget%0D%0Adigunakan+dan+dimanfaatkan+untuk+hal+yang+positif.+Penggunaan+gadget+sebaiknya+tidak+diberikan+pada+anak+dibawah+usia+6+tahun%2C+karena+saat+usia+tersebut+anak+lebih+baik+diarahkan+kedalam+kegiatan+yang+memiliki+aktivitas+dilingkungan+agar+mudah+untuk+bersosialisasi.%0D%0AKata+Kunci+%3A+Dampak%2C+Penggunaan+Gadge%2C+Anak+Usia+Dini.%0D%0ATHE+IMPACT+OF+THE+USE+OF+THE+GADGET+ON+EARLY+CHILDHOOD%0D%0A(Studies+in+PAUD+and+Kindergarten+Handayani+Bandar+Lampung)%0D%0A%0D%0AThe+purpose+of+this+research+is+to+know+the+impact+of+the+use+of+the+gadget+on+early+childhood%0D%0Ain+PAUD+and+kindergarten+Handayani+Bandar+Lampung.+The+type+of+research+used+in+this%0D%0Aresearch+is+qualitative+research.+The+sampling+technique+used+in+this+study+using+random+sampling.+Theoretical+research+is+expected+to+add+either+the+social+sciences+or+sociology%2C+especially+the+sociology+of+the+family.+As+well+as+adding+to+the+reverensi+community+in+understanding+the+issues+surrounding+children+and+parents.+Practically%2C+the+results+of+this+research+are+expected+to+be+learning+materials+and+deeper+knowledge+about+the+use+of+gadget%0D%0Ain+children+with+parental+controls+and+also+add+to+the+science+and+knowledge.+The+research+results+obtained+1)+Early+childhood+is+often+seen+using+gadget+at+the+moment+of+everyday+activities.+So+most+early+childhood+feeling+too+cool+to+use+gadget+that+may+give+rise+to+positive+or+negative+impact.+2)+How+to+use+gadget+(applications%2C+intensity%2C+and+duration+of%0D%0Ausage+of+gadget)+in+early+childhood.+3)+Most+early+childhood+with+gadget+just+to+play+games%0D%0Aand+watch+animated+films+that+would+otherwise+be+used+for+learning+media+early+childhood.%0D%0A4)+supervision+by+parents+felt+less%2C+because+most+parents+are+impressed+give+and+not+worry+too+much+with+the+impact+will+be+incurred+from+the+use+of+the+gadget+are+continually.+Parents%0D%0Ashould+take+heart+%E2%80%93+in+the+monitor+and+monitor+children's+activity+in+the+use+of+everyday+gadget+to+minimize+the+negative+side+inflicted+from+the+use+of+the+gadget%2C+gadget+and+should%0D%0Abe+used+and+exploited+for+anything+positive.+The+use+of+gadget+should+not+given+to+children%0D%0Aunder+the+age+of+6+years%2C+since+the+time+of+the+child's+age+is+better+directed+into+activities+which+have+activities+surroundings+for+easy+socializing.%0D%0AKeywords%3A+Impact%2C+Use+Of+Gadged%2C+Early+Childhood.&rft.publisher=FAKULTAS+ILMU+SOSIAL+DAN+ILMU+POLITIK&rft.date=2017-05-09&rft.type=Skripsi&rft.type=NonPeerReviewed&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F27131%2F1%2FABSTRAK.pdf&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F27131%2F2%2FSKRIPSI%2520FULL.pdf&rft.format=text&rft.identifier=http%3A%2F%2Fdigilib.unila.ac.id%2F27131%2F3%2FSKRIPSI%2520TANPA%2520BAB%2520PEMBAHASAN.pdf&rft.identifier=++M.HAFIZ+AL-AYOUBY%2C+1116011046++(2017)+DAMPAK+PENGGUNAAN+GADGET+PADA+ANAK+USIA+DINI+(Studi+di+PAUD+dan+TK.Handayani+Bandar+Lampung).++FAKULTAS+ILMU+SOSIAL+DAN+ILMU+POLITIK%2C+UNIVERSITAS+LAMPUNG.+++++&rft.relation=http%3A%2F%2Fdigilib.unila.ac.id%2F27131%2F