<> "The repository administrator has not yet configured an RDF license."^^ . <> . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI"^^ . "Educational technology has a great influence and contribution to the \r\nworld of education. The application of multimedia in learning can be used in \r\nseveral subject matters including Hinduism education. Learning through \r\nmultimedia is \"student oriented\", namely students themselves who find material \r\nand construct their understanding through the media used. For this reason, this \r\nstudy aims to analyse the potential and conditions, development process, \r\ncharacteristics and effectiveness of interactive multimedia development to \r\nimprove learning outcomes of Hindu leadership material at SMPN 03 Mesuji. \r\nThis research is a development research. Data collection techniques were carried \r\nout by observation, unstructured interviews, giving questionnaires and test \r\ninstruments. The sampling technique in this study amounted to 30 students of \r\nSMPN 03 Mesuji who were Hindu. \r\nThe effectiveness data analysis technique uses the N-Gain formula and the \r\nt test. The results of the study 1) the potential and conditions of development are \r\nneeded, the tendency of the learning process tends to be monotonous, especially \r\nfrom the sources and learning media of Hinduism education; 2) the interactive \r\nmultimedia development process involves material experts, media experts, design \r\nexperts and small group tests obtained a recapitulation result of 88.7%. (\"Very \r\nFeasible\"); 3) the characteristics of interactive multimedia are equipped with \r\nvideo examples of Hindu religious leadership, students analyse, and find their \r\nown questions that arise, students directly illustrate the concepts of leadership in \r\nHinduism and this interactive multimedia uses an online internet network to be \r\naccessed; 4) The effectiveness of interactive multimedia is an increase of 83.3% \r\nand the significance of the influence is 0.000 with a t-count of 91.414, interactive \r\nmultimedia has an influence on the learning outcomes of Hindu religious \r\nleadership material for class VII students of SMPN 03 Mesuji. \r\nKeywords. \r\n: Learning Outcomes, Hindu Religious Leadership, \r\nInteractive Multimedia, Hindu Religious Education\r\nEducational technology has a great influence and contribution to the \r\nworld of education. The application of multimedia in learning can be used in \r\nseveral subject matters including Hinduism education. Learning through \r\nmultimedia is \"student oriented\", namely students themselves who find material \r\nand construct their understanding through the media used. For this reason, this \r\nstudy aims to analyse the potential and conditions, development process, \r\ncharacteristics and effectiveness of interactive multimedia development to \r\nimprove learning outcomes of Hindu leadership material at SMPN 03 Mesuji. \r\nThis research is a development research. Data collection techniques were carried \r\nout by observation, unstructured interviews, giving questionnaires and test \r\ninstruments. The sampling technique in this study amounted to 30 students of \r\nSMPN 03 Mesuji who were Hindu. \r\nThe effectiveness data analysis technique uses the N-Gain formula and the \r\nt test. The results of the study 1) the potential and conditions of development are \r\nneeded, the tendency of the learning process tends to be monotonous, especially \r\nfrom the sources and learning media of Hinduism education; 2) the interactive \r\nmultimedia development process involves material experts, media experts, design \r\nexperts and small group tests obtained a recapitulation result of 88.7%. (\"Very \r\nFeasible\"); 3) the characteristics of interactive multimedia are equipped with \r\nvideo examples of Hindu religious leadership, students analyse, and find their \r\nown questions that arise, students directly illustrate the concepts of leadership in \r\nHinduism and this interactive multimedia uses an online internet network to be \r\naccessed; 4) The effectiveness of interactive multimedia is an increase of 83.3% \r\nand the significance of the influence is 0.000 with a t-count of 91.414, interactive \r\nmultimedia has an influence on the learning outcomes of Hindu religious \r\nleadership material for class VII students of SMPN 03 Mesuji. \r\nKeywords. \r\n: Learning Outcomes, Hindu Religious Leadership, \r\nInteractive Multimedia, Hindu Religious Education"^^ . "2024-05-29" . . . . . "UNIVERSITAS LAMPUNG"^^ . . . "FAKULTAS KEGURUAN DAN ILMU PENDIDIKAN, UNIVERSITAS LAMPUNG"^^ . . . . . . . . . " Dwi Septiana\t"^^ . "\tKadek"^^ . " Dwi Septiana\t \tKadek"^^ . . . . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI (File PDF)"^^ . . . "ABSTRAK_KADEK DWI SEPTIANA_Magister Teknologi Pendidikan -.pdf"^^ . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI (File PDF)"^^ . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI (File PDF)"^^ . . . "Tesis Tanpa Pembahasan_Kadek Dwi Septiana_Magister Teknologi Pendidikan -.pdf"^^ . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI (Other)"^^ . . . . . . "indexcodes.txt"^^ . . . "PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK \r\nMENINGKATKAN HASIL BELAJAR MATERI \r\nKEPEMIMPINAN AGAMA HINDU \r\nDI SMPN 03 MESUJI (Other)"^^ . . . . . . 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