Digital Library: No conditions. Results ordered -Date Deposited. 2024-03-29T13:42:59ZEPrintshttp://digilib.unila.ac.id/images/sitelogo.pnghttp://digilib.unila.ac.id/2015-08-25T07:23:47Z2015-08-25T07:23:47Zhttp://digilib.unila.ac.id/id/eprint/11801This item is in the repository with the URL: http://digilib.unila.ac.id/id/eprint/118012015-08-25T07:23:47ZINCREASING STUDENTS VOCABULLARY ACHIEVMENT THROUGH GUESSING GAME AT THE NINTH GRADE OF
SMP MUHAMMADIYAH 1 SENDANG AGUNG
LAMPUNG TENGAHVocabulary is one of important elements in language learning in which it is used
to develop language skills. The learners will get difficulties in
communicating or expressing their ideas if they lack of vocabulary. Therefore, the
teacher has to use an appropriate technique that is able to raise the
motivation students to learn vocabulary. There are many ways to teach
vocabulary, one of which is guessing game. Guessing game can be used to make
the students interested and enjoyable in learning English.
Therefore, the objective of this research was to find out whether there was a
through guessing game. This research applied one group pretest-posttest design.
The sample of the research was the grade IX students in academic year of
2011/2012. Vocabulary test in the form of multiple choices was used as the
instrument of the research and repeated measures t-test was accomplished to
analyze the data.
The results show that the students taught through guessing game seemed to be
more enjoyable and interested in learning vocabulary since they response positive
during teaching learning process. It can be seen from the increase of the students
47.07
while the mean score of the posttest was 61.81. After comparing the result of the
pretest and posttest scores, it was found that there was a significant increase; the
The researcher used the
level of significant 0.05. The result of the computation shows that the value of two
tailed significance was 0.000. It
increase (p<0.05, p= 0.000) and the students that
the hypothesis proposed in this research was accepted. In other words, there is a
significant increase
through guessing game. Therefore, a guessing game is recommended to be used
MIFTAHUL HIDAYATI 0743042023