Digital Library: No conditions. Results ordered -Date Deposited. 2024-03-29T13:29:29ZEPrintshttp://digilib.unila.ac.id/images/sitelogo.pnghttp://digilib.unila.ac.id/2022-04-06T03:32:58Z2022-04-06T03:32:58Zhttp://digilib.unila.ac.id/id/eprint/57856This item is in the repository with the URL: http://digilib.unila.ac.id/id/eprint/578562022-04-06T03:32:58ZTHE IMPLEMENTATION OF TEXT TWIST GAME IN IMPROVING
STUDENTS’ VOCABULARY MASTERY OF THE ELEVENTH GRADE
STUDENTS AT SMAN 1 BANDAR LAMPUNGVocabulary is one of the most crucial language aspects which has to be learned
when students are learning a language because vocabulary plays an important role
in all English skills. There are four types of content words in vocabulary such as
verbs, nouns, adjectives, and adverbs. In school, many students who are still lack of
vocabulary. It is believed that one of the causes that leads to the problem is
inappropriate teaching technique. Therefore, the researcher used text twist game in
teaching vocabulary.
Related to the problem above, the aims of this study were to find out if there was
any significant difference of students’ vocabulary mastery after the implementation
of text twist game, and to investigate which types of content words improved the
most after the implementation of text twist game. The researcher used one group
pretest and posttest design. The sample of this research was XI MIA 3 students at
SMAN 1 Bandar Lampung. The instruments of this study were vocabulary pretest
and posttest. The data were analyzed by using repeated measures t-test in which the
significance level was determined by t-value>t-table.
The result showed that there was a significant difference of the students’ vocabulary
mastery after the implementation of text twist game since the t-value was higher
than t-table (7.221>2.045). In addition, adverb was the type of content words which
improved the most after the implementation of text twist game. This indicates that
text twist game facilitates the students to improve their vocabulary mastery.
Besides, there were some problems found during the implementation of text twist
game such as noisy class situation, limited time allocation, and the lack of students’
schemata about vocabulary. Briefly, the hypothesis proposed in this research was
accepted. In conclusion, it can be said that text twist game can be used to improve
students’ vocabulary mastery.
Keywords: text twist game, vocabulary mastery, teaching vocabulary, content
words, students’ improvement1513042055 Melvy Nancilia Putri-