PENERAPAN AUGMENTED REALITY PADA BROSUR UNTUK MEDIA PERIKLANAN MOBIL SECARA VIRTUAL

0517032013, ANGGI ANDRIYADI (2010) PENERAPAN AUGMENTED REALITY PADA BROSUR UNTUK MEDIA PERIKLANAN MOBIL SECARA VIRTUAL. Digital Library.

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1. Sampul.pdf

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2. Abstrak.pdf

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3. Pengesahan.pdf

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4. Pernyataan.pdf

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5. Riwayat Hidup.pdf

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6. persembahan.pdf

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7. Motto.pdf

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8. Sanwacana.pdf

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9. Daftar Isi.pdf

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10. Daftar Gambar dan Tabel.pdf

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11. Bab 4 -5 (Mobil).pdf
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12. Bab 1 -3 (Mobil).pdf

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13. Daftar Pustaka.pdf

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Abstrak

Abstrak Desain brosur dibuat untuk membangun ketertarikan pelanggan dan minat pelanggan terhadap produk atau servis, sehingga brosur dapat mengarahkan pelanggan, untuk menghubungi atau datang membeli produk didalam brosur. Penerapan augmented reality pada brosur ini, dilakukan dengan menggunakan ArToolkit dan bahasa pemograman C++ untuk menampilkan produk 3D mobil yang dipromosikan, sehingga dapat membuat sales marketing mobil menjadi mudah mempromosikan sebuah produk mobil, tanpa harus membawa produk mobil yang asli. Kata kunci: Augmented reality, ArToolkit, Marker, bahasa C++, objek 3D, kamera. Abstract Brochure design was created in order to attract customer’s interest and desire to buy the products or services, therefore brochure can direct customers to contact or come to buy the advertised product. The implementation of augmented reality in this brochure was conducted by using ArToolkit and C++ programming language to display the 3D car product being promoted. Hence, it would be easier for the sales marketing to promote their product without bringing the original car. Keywords: Augmented Reality, ArToolkit, Marker, C++ Language, 3D Object, Camera.

Tipe Karya Ilmiah: Artikel
Subyek: A General Works = Karya Karya Umum
Program Studi: Fakultas MIPA > Prodi Fisika
Depositing User: tik 14 . Digilib
Date Deposited: 26 Jan 2016 05:41
Last Modified: 26 Jan 2016 05:41
URI: http://digilib.unila.ac.id/id/eprint/20506

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